Backrooms entity rattlers. "Number", as the name suggests,. Backrooms entity rattlers

 
 "Number", as the name suggests,Backrooms entity rattlers  Their skin has a leathery texture, and they are dyed with a yellow pigmentation

Frostbites. The Backrooms are, indeed, liminal spaces, prime examples of what Dictionary. Outside of one room, Level 7 is a vast, shallow ocean. 188. " Liminal spaces are places in between destinations; airports, gas stations, and yes, eerie hotels and electrical stations. Although Level 22, 4 and Level Fun flow seamlessly together as. 24 feet (11,000 meters) long. Habitat:level 6 "lights out" and level 4. Do not blink. They were usually known for their polarity with the Partygoers and their peace-loving nature. Entity 3. Peace and Conflict. They don't need to eat anything, since they don't hunt anything. but if you are not be aware of it,it is safe to say if. Their Base is. They have the appearance of a crude, white glowing smiley face. Rattlers are rare entities in the backrooms. . Entity 3-Smilers. Entity Null arrives immediately after and makes him pay dearly for his statement. ) Facelings (But with hiperrealistic blood, also, they're all hostile, even the adults. Exits. There are two notable exceptions to this rule. meg,和 backroomsdrive. (2018) Level 67 is best described as a heavily misty harbor that takes place some time early in the morning. Wiz: we have a group of scary entities and robots from FNAF and The Backrooms. That includes "Smilers Backrooms" Frowners and Rattlers too. “. Get inspired by our community of talented artists. *The Buzzkill: These entities are known as the natural predators of partygoers, as a single buzzkill can kill multiple partygoers at the same time. Insanities are an upcoming entity that will be added to the Backrooms. 7w8. . 10 Entities 900-999 Entities Entities 0-99 Shop the Quill store. These entities were human once. Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. 1 (also level 11 facelings, never hostile). This is a list of all creatures that inhabit The Backrooms. Entity 3. . #backroomsexplained #smilers #frownersHello my friends. my reaction to that information, undertale singing man, my reaction to that information fallen down,song Underbase: fallen downBackrooms source Blub Cats communicate through varying pitches of squeaks, similar to one of a dog toy. It resembles a Japanese style spa resort, and it has plenty of food and other humans that call it home. These creatures are strange humanoid monstrosities, with four arms with a grayish-brown color when in a normal state. Entity 50 ("Dolls") - Dolls, true to their moniker, manifest as diminutive, child-like figures within the Backrooms. They can be identified by two glowing eyes with teeth forming a circle with another thing that is theorized to be their tounge. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. but if you are not be aware of it,it is safe to say if. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Subscribe. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. This always confused me as on The Backrooms fandom wiki, it was specified that there are no entities on level 0. Often, these entities are located in the darkest and most dangerous levels in the Backrooms. 8/0. 8w7. They lack a nose, and have two large white holes where their eyes are. page revision: 6, last edited: 15 Feb 2023, 05:41 (275 days ago)Stretch brings you The Backrooms Entity 98 - "The Dollmaker" Animation. Smilers: Smilers can be encountered in the Habitable Zone. Shop the Quill store. These are one of the creepiest entities in The Backrooms as it has a wobbly human shape with skin that is almost see-through. All Entities on Every. It's a carefree place, free of war and strife. Entity 96, also referred to as The Neighborhood Watch, consists of human eye-like entities predominantly found in Level 9 of the Backrooms. Breaking through the wall, floor, or roof will send you to Level -9223372036854775807 sublevel 1st. It has spread across numerous levels of the Backrooms, causing widespread chaos and devastation within affected communities, and has infected a significant number of individuals, potentially reaching a scale of tens or even hundreds. Description. They are vengeful spirits that seek to destroy everything. This is paper mask from lvl 01 in backrooms all seeing in Rec room. 4 Kilograms/444. ago. The Backrooms is filled with what seems like never-ending dangers including both entities and objects. #FilmoraGoCreated by Tech. Hey everyone and welcome to a HUGE compilation video where I go over ALL the Backrooms creatures and entities (published AND archived creatures) that i've ta. ago. Any entity of this class should be avoided at all costs. Most contain unique properties and behavior that cannot yet be understood or explained. Please check if you want to discover more about Backrooms. It's the equivalent of saying siren head is an entity of the backrooms or scp 173 is in the backrooms. 46 Lbs for the females. Entity 3. jump on TiktokSkin Stealers - ValoxSpider Crawlers - Frag 2Entity Unknown -. 出口只有虚空,在Level 3999没完成任务进入玻璃门就会来到这里Level 952: "现实腐朽之时" (Fandom)【Backrooms后室】. You get to explore different levels (like the poolrooms) of the backrooms and solve puzzles to get to the next level. It appears to possess large, sharp claws at the end of both its arms. . Backrooms Wiki Number: 3 Danger Level: High Smilers are entities with glowing white eyes and mouth. Entrance: Find a hole in level 0. Level 27 is the 28th level of the Backrooms. Wiz: The happy entity "PartyGoer". They all canonically coexist in the same cosmology. They are humanoid creatures with white teeth and one or two glowing eyes. Tags. Entities in the backrooms should be mysterious. Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. previous stickman animation:scp 3008 vs partygoers cop vs maniac cop pickle vs teacher littl. It appears to possess large, sharp claws at the end of both its arms. . share: email facebook twitter vk linkedin xing reddit. Entity 5 - ClumpsHabitat: Primarily Levels 2 and 3Today the Backrooms Database presents Clumps, one of the most dangerous entities in the Backrooms. 3D Model. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. These are dangerous as they can mimic and take the appearance of the human that they have defeated. Frowners live in some of the safe Backrooms levels most common in Level Frown, They are like the opposite of the Smiler entity, but they don't wanna bite the victims head off. ago. Hands down. 8 Kilograms/429. Backrooms Entities Explained - Kitty and Skin Stealer s. Pages marked as joke pages will have the joke template at the top of the page. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. Its skin appears to be jelly-like; though if in a case where someone applies force to it by punching or smacking it, the skin will harden as. . Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. Number: 3 Danger Level: High Smilers are entities with glowing white eyes and mouth. Find more instant sound buttons on Myinstants!What is the safest backrooms level? Well, the safest level in the backrooms is level 178. SMILERGENDER! — a xenogender that is connected to the smilers, an entity in the backrooms. That, and Kane's canon is just entirely separate from the wikidot in general. Killing yourself in Level ! after turning around in Level 1007 will send you to. Generation chances are 1/variable, so the higher the number the less likely it is to generate. They describe themself as an Onryō, a type of Yūrei from Japanese folklore. I kinda like the idea of having a variety of species that evolved from a similar ancestors within the backrooms. Each entity has unique behaviors, habitats, and physiological needs, catalogued by. The group has a total of 212 members, and holds a moderate amount of supplies, including Almond Water and a large armory of. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. But the found footage from Kane Pixels for example, there was an entity found so this makes the lore a bit confusing. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. Description. Most Yūrei are able to be placated or exorcised, but Onryō cannot be. They are currently in testing, found only in Mobile Sprint Test. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. Why is there just a very convenient harpoon laying around. In this video, I’ll explain 5 backrooms entities I found interesting; The Smilers, Frowners, Death Moths, Rattlers and The Living Room. • 2 yr. A Long Forgotten Exclamation. 74. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. It's recommended the only way to avoiding succumbing to your fate with these entities is to bolt in the opposite direction and don't look back. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. 1940 — The first member of what will become Level 14 ’s Hospital Society no-clips into the Backrooms. The Storyteller is able to manipulate any form of information, from books to human memories. Killing yourself in Level ! after turning around in Level 1007 will send you to. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. Lorem ipsum dolor sit amet. Unspeakable eldritch horrors (or a**holes if you ask Dr. I just don't really like the idea of making them objectively good or bad (docile and domestic). If the target is unaware of the creature, it will attack immediately. ∆Timestamps∆0:00-0:29 Disappointing Ending0:30-0:59 Supermarket 12AM Ending1:00-1:19 Hide and seek Ending1:20-1:49 Bittersweet Ending1:50-2:19 Good (?) Endin. . These creatures have huge blind white eyes, instead using their hearing to. 1 / 8. Watchers are a variant of The Neighborhood Watch found inside of the Backrooms. The Frowning Devourer: these beings are characterized by. アーモンドウォーターは、かつて Victoria's Kitchen が販売していたアーモンドのペーストを砂糖のシロップに混ぜて水で割った飲料である。しかし、これは、全く脈絡なしに. keep things from getting too complex, this article will explain the nine primary levels of the Backrooms and the entities that haunt them. This is a list of all creatures that inhabit The Backrooms. REMEMBER: when making edits, always use the "SAVE" function and NOT "save draft". They have unkempt black hair on their heads and large mouths filled with sharp teeth. She inhabits Sublevel 1. Subscribe Subscribed Unsubscribe Embed Share Report collection Report collection Download 3D model. 已有184名玩家向您推荐本视频,点击前往哔哩哔哩bilibili一起观看;更多实用攻略教学,爆笑沙雕集锦,你所不知道的游戏知识,热门游戏视. Art & abstract; 3D ModelsCharacters & creatures; 3D. Their torso, limbs and head consists of randomly placed, bloody rods. Hey bats!Today I cover 3 entities for the Backrooms - this is the last time I am doing unscripted stuff, it's not a format I prefer :) I like bulleting stuff. The partygoers outside the "level fun" at the moment of shutdown, will be easy to kill off. A Screamer is a level-exclusive, quadrupedal entity that has black, leathery skin, sharp claws, and a large, gaping mouth. The level has 5 areas that vary in safety. . 2 1. Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. You will end up here after falling in. Description: Dunks are small, boxy entities, sporting a long trunk that strikingly resembles a human arm. The Backrooms. Backrooms takes its appearance from an image of a liminal office space, the most iconic image of the backrooms. Upon being roused, Dolls spring into activity, emanating an aura of severe dread and unease. This list is actively modified to accommodate newly. Click here to go to the list of joke pages. 7 Entities 600-699 1. Wikitext Guide ⁣ – A thorough guide to understanding Wikitext. Shoutout to the amazing artists in this video (links below)we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 16th video of our Journey through ALL the Enti. The backrooms entities: Smilers. Clinker Toys: Walk away slowly and calmly when encountering a Clinker Toy. XD. 6 Entities 500-599 1. Just. Then, define your zone boundary. The Malveillants (Translation: Malicious ones) are current and former Natives of Level -777. In this very short video a wanderer encounters a rattler. This guide is meant to help newcomers, called Wanderers, prepare physically and mentally for the Backrooms. 5 and can be found traversing the level in a hunt for any Wanderers. The backrooms entities: Animations (entity 32) Classification of the different types of animations (entity 32); found at level 94 also called Motion. Level 9. The concept went from smile dog creepypasta to scp stairs creature thing to now a backrooms entity. Dunks are well-known for how easily they may be tamed, and how excessively compliant they are towards their owners. A Family of Theirs. You can post some of your art here, but not to the point where you're always posting your art here. 5-Frowners. Smilers tend to reside in dark areas on Level 2 and Level 3. search suggestions: backrooms backrooms entity backrooms entity bacteria backroom party goers hazmat backrooms backrooms hazmat suit. An Entity can be described as. Entity 4. I don’t know if frowners and rattlers have a rivarly like smilers and rattlers and frowners and rattlers do they and why. Pinhead only appears when you fall asleep only on the floor of an odd level and when it does, you. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. 5. Entity 7, otherwise known as the "Mandela Virus", is a pathogen commonly found inside Level 1 and Level 2. 8 Rattlers • Uncommon on dark levels. 1 is a sub-level in between Level 37 and Level 38 of the Backrooms. Wretches are wanderers who have been deformed by the toll that The Backrooms has taken on them. Native to the Backrooms rather than our own reality, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. Entity 147 instances are humanoid creatures that practically are identical to humans, except for the fact that they have four arms. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. Information of the creatures. Clinker Toys can vary in appearance and shape, but all act very similar. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. If the partypoopers are extinct, so will the. a) Ragdoll b) Hound c) Skin Stealer d) Partygoer =) e) Insanity f) Dino Plush 2) Come party with us, it's fun =) a) Hound b) Insanity c) Partygoer =) d) Ragdoll e) Mother f) Death Moth 3) What level is this a) Level 2 b) Level 4 c) Level 3 d) Level 0 e) Level 1 f) Level 6 4. The Crawler fungus can only spread to humans through liquid. Escape the Backrooms is a 1-4 player co-op horror exploration game. He is a master of illusion, capable of re-writing his local. Bone thief with Big Eye - The Backrooms Entity 121. Their behavior is unusual for entities, as they. Entity Name: Smiler. ordial smilers were locked in the backrooms they started infighting which eventually left only one left. Step 4: Stay here, as attempting to. Doge backrooms horror game level complete. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. Smilers have a rivalry with frowners and rattlers and will go out of their way to attack them, even abandoning their wanderer target. It is merely a myth, nothing but superstition. In this category you have all sound effects, voices and sound clips to play, download and share. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!Entity 30. Yes, they are separate from the backrooms and should be able to leave. License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. The area is trashed, with abandoned boats and other metal objects lying. the backroom entity that tells puns i am here for it. . info. Discussion. The Backrooms Entity 97: Scream Eaters by Atom Rutherford [] Entity Number: 97 [] Habitat - Level 93 [] An artist's depiction of a Scream Eater, as described from several survivors and sightings. My friend was going to run a backrooms campaign and i was excited but come time to run it, regular dnd enemies, not like the backrooms at all, just an infinite dungeon """themed""" after the backrooms, well, more taking an infinite dungeon, giving it maybe diverse levels and calling it the backrooms, and none of the. The key difference between an entity and an object is that entities are alive. This is an entity in backrooms, the Bacteria. It. With only around 33% of all avian-based Backrooms inhabitants. They have blood red eyes and mouths, as if they have been carved out of their skin, with a small, teal, grey or black dress. Killing all them will secure your survival, those execution points will rise with every kill. The Backroom by Rayan Adamczak on Dribbble, The Backrooms HD wallpaper; 1440x1080px. make this an entity on the actual website, name suggestions, the kidd(nap)ing ReplyThe Backrooms entity noise recordedy meme sound belongs to the music. Some Levels contain ambient sounds taken from Enter The Backrooms, and are made by Justin Kroh. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. The Mangled: Try to run as fast as you can if you get spotted. Description. Hounds are humanoid entities with canine attributes. Hey everyone! In today's video I go over 3 of the most friendly backrooms creatures/entities that are still powerful! This is a followup to the first episode. There are different kinds of entities here, so I hope you enjoy! Now, this actually took a while to make my first mod, so please, if you like this mod. 26th January 2002:𝙇𝙚𝙫𝙚𝙡 4 𝙧𝙚𝙨𝙚𝙢𝙗𝙡𝙚𝙨 𝙖𝙣 𝙚𝙢𝙥𝙩𝙮 𝙤𝙛𝙛𝙞𝙘𝙚 𝙗𝙪𝙞𝙡𝙙𝙞𝙣𝙜, 𝙩𝙝𝙤𝙪𝙜𝙝. Entity from Level 0. . . The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. Joke Entity XX - "A Funny and Ambiguous Entity Name, Which Could Mean Virtually Anything" Joke Entity 99 - "Operative Bruce Ackerman's Inability To Read The Fucking Room" Joke Entity 418 - "Of Coffee and Criminals" Joke Entity 666 - "The Chicken Man" Joke Entity 667 - "Satan" Joke Entity 9. July 2, 1955 — Pam-Am Flight 913 (or 914–the data is confusing) takes off from New York City and disappears. 1 is often seen as an extension of its main level, Level 37. "In the United States, a SWAT (Special Weapons And Tactics) team is a law enforcement unit which uses specialized or military equipment and tactics. Game Over! 在痛苦和死亡之间,我选择了前者。. “Smilers” are attracted to people experiencing fear of the unknown, usually of an unknown entity (usually thought of as monsters) or threat. User:Verynotrandomperson/Entity 70 “The Spiralings”. Entity 147 instances often wear sleeved clothing in order to hide their arms. (sorry I'm late) So, like an SCP-001 situation? entity 1, is a human, they like plague, spreading, you kill one its come more, its unstopabble and its gonna come to your house, and do whatever it want, scaveng, steal, destroy or. Entity 15Smilers are an entity that is found inside of the Backrooms. When seeing a Smiler, it is best to stare it down and retreat. Its preferred habitat is level 0 inside of dark wired area's. Jantlers are a hostile species of entities strongly resembling deer (Cervidae), although both male and female Jantlers bare this strong resemblance to deer hinds only, as the males do not possess antlers. Minecraft Backrooms Entity Howler/Bacteria. Quack is a duck that was once in a rough condition, but now in newer and overall more healthy manner ordered by Overseer-A. Blanche. 85/14. Few people have e. . Apart_Can_3232 • 1 yr. !IMPORTANT! The concept of backrooms is dying. The Backrooms [Garry's Mod] [Mods] HD wallpaper;explaining the backrooms entity called Ambassadorshope u liked itCredit: material is Licensed under CC-. Then theres level fun. Their blood is translucent, and they can mimic human speech. While the design remains constant,. this gender might include feeling nonhuman, like an entity in the backrooms, having reflective glowing eyes and teeth, and hiding in dark corners or doorways. Level 37. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----. It has two long arms, which are tipped with sharp claws. Rooms would be dark and stuffy without the presence of windows. Rattler, in. Recent Reviews:Backrooms Entity Trap Found TapeCheck Out THE BACKROOM 1998 Game On Steam Base Omega, which is in Level 4. Want to discover art related to backrooms? Check out amazing backrooms artwork on DeviantArt. A Rainy Day. Objects denoted with [NO DATA] are empty addresses in the database, just waiting to be filled — for the sake of your fellow wanderers, please contribute. Light and Darkness. This is for Blender 3. They appear to be scarily humanoid in appearance. Partypoopers. • 2 yr. Entity 6-Partypoopers. ‣ Skin-stealers • Majority but mostly in the first 3 levels of the Backrooms . Check out other cool remixes by Gleeful Nautilus and Tynker's community. It can manifest as any form, from a simple Wanderer to a being of black smoke. This Face Family Backrooms Explained is all about the Face Family of the Backrooms. mitav8818. Upon entering the level, one may find it difficult to maintain an accurate sense of direction due to the nature of its layout; its winding corridors often. Their torso, limbs and head consists of randomly placed, bloody rods. Mother will walk towards any player within a medium-sized. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. 41"不幸" 层级介绍【Backrooms后室】,后室层级介绍 Level 503,Level. And The KI. Rattler passed for 351 yards and three touchdowns as the Gamecocks won their 15th straight over Vanderbilt, 47-6, on Saturday. Exits. They are also rare and mysterious. They're always smiling. Social behaviours. Get Surfshark VPN at - Enter promo code DXARMY for 83% off and get 3 extra months for free!Follow and DM me and ill say hey 👇. If we overload the system, it will shut down the level, killing all partygoers inside. Buzzkill are intelligent, vaguely humanoid entities composed of a gigantic elongated and bulbous head with misshapen faces and a cartoonish. The Backrooms. Backrooms - Labirynt. How’d I do?. Welcome to an eerie and mysterious horror setting, where you find yourself trapped in a labyrinthine structure. It is not like it is the holy grail of entities, it is not like it has a good concept(it is bad), it is not like it is better than the clocksmith, then why do they matter anyways. Level 1995 also known as “Abandoned Terror” consists of a abandoned house, back in the 1870’s. The Backrooms Entity 3 Smiler Vs Entity Rattler Youtube 1. Level 4, Odd numbered levels Explanation Entity 832 (also known as Pinhead) is a bowling pin shaped entity that can somehow only project itself and be found on odd levels with 16. View Mobile Site Follow on IG. Rattler. It is not fully understood how Dullers kill their prey, as they usually run away from threats. Description: Commonly found in Level 302, Entity 27 looks almost exactly like normal Frontrooms Pekin Ducks, including white feathers and wide yellow bills. Appropriately, this level is home to some aquatic entities. However, if you want him to become an entity, you could always make it happen by coming up with a back story and all that. . List of Canons - A list of the major interpretations of the Backrooms concept. Its body is pitch black and it has no distinct features. The best way to escape a Smiler is to keep eye contact. Level 7 is home to two entities. The Backrooms HD wallpaper; 1596x1197px. Download 3D Model. Many of these levels represent what is known as "liminal spaces", evoking an eerie feeling inside the minds of their inhabitants. [LINKS ](Discord Server: Twitter Account: Game Page: Youtube Channel: Tiktok Account)[Read. . A Backrooms Journey. But somehow it became real. They act with hostility towards humans and will. Trash, overgrown grass and pest problems can spill over into neighboring properties. Level Fun. BONE之BONE的后室大冒险第5集!. . Entity 3. No, even if they aren’t a part of the backrooms something keeps them there. Mission accomplished. meg。. It's believed that only 1 entity but it's not confirmed. Wikitext Guide ⁣ – A thorough guide to understanding Wikitext. Smilers are most dangerous in Sublevel 0. jump on TiktokSkin Stealers - ValoxSpider Crawlers - Frag 2Entity Unknown -. The another entity that threw a chair and caused the cameraman death. It seems that since the backrooms are so constant and stagnant compared to our ever changing world, they are unable to adapt and will more than likely be hunted down. Description: Overseer-D 1, or his actual name, Robert J. As he is the library's curator and librarian, he is believed to be the source of the library's chaos. My theory on smiler reproduction is that they reproduce in everyway they can and I also think they.